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Regicide Completionist Chronicles 2 Review

This is a brief review of Dakota Krout’s “Regicide”. This is the second book in the “Completionist Chronicles” series, and is categorized as a fantasy LitRPG novel.

PLOT

A simplified graph of the major plot points in this title can be seen above. I absolutely loved the the last book in the series (Ritualist), and thought that it built a solid foundation for a litRPG series based on a enchantment-based protagonist. Although the book isn’t as compelling as the last book, it is highly entertaining.

One of my favorite things about the last title was the perception that the protagonist was making monumental changes to the game environment — he single-handedly overthrows the mage guild and defeats the Archmage. Unfortunately, even though this book is titled ‘Regicide’, the aforementioned King is only peripherally mentioned in the book, and his death (spoiler) has little impact on character development or story progression. Despite the false advertising, the book does have several subplots that are fantastic — (1) conquering the dungeon near Ardenia, (2) finding out how to build a cohesive combat team, and (3) defeating the wolfmen. I enjoyed exploring all of these subplots, and felt that all of these added to the overall story.

SETTING

The setting for this book was pretty standard high fantasy — this isn’t to say that it was poorly executed, but it wasn’t anything particularly unique for the litRPG genre. My favorite setting in this book was the description of the artifact building that the protagonist creates — it was interesting to see how the protagonist used different in-game deities to protect his investment, and hilarious to see him interrupting the cleric who tried to bless the main altar.

CHARACTERS

Although the protagonist (Joe) was interesting, I felt that he wasn’t as compelling as he could have been. While enchantment-based litRPG characters are uncommon, there are several books that have similar protagonists — as a case in point, Awaken Online’s Jason uses his programming skills to use his necromancy droids to map out a dungeon, and Arcane Ascension’s Corin uses his enchantment skills to create contextual shields. There’s one portion in the book where the protagonist is offered the chance to specialize (see below), and out of a realm of amazing options, the protagonist chooses to be an architect — quite possibly the most boring choice ever.

I was personally hoping to see the protagonist choose to be an ‘Empowered Jumplomancer’, leveraging the system glitch discovered in the prior book, or the ‘Psychomaster’ trait in an effort to go dark, or even the ‘Waritualist’ pathway due to its rarity and in-game potential based on the central quest of human expansion. Seeing the protagonist choose a non-rational path was disappointing, given the potential for great plot advancement.

STYLE

This book was well-paced and the writing style was fluid. I particularly liked the use of puns in the book (especially against Sir Bearington). Despite the slowish plot, I can’t wait for the next title. From a writing perspective, I didn’t find any grammar or spelling mistakes. As of 7/30/18, this book is available on Kindle Unlimited, and is available on Kindle for 4.99.

OVERALL: C

Overall, this title was good. Although the plot and protagonist were bland, the book had great LitRPG mechanics and a solid setting. Would recommend with reservations.

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